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We're pretty tired of how many game makers release tiny teases. Each route has its own unique story, scenes, events, and interactions.

We wanted something substantial, and don't be mistaken, this game is substantial. Four Elements Trainer will essentially be 8 full games in one comprehensive storyline when complete.

Starting at .00 you will get access to all early game builds and development updates.

.00 level support gets you large, high-quality, pre-layered images every month, including art that won't be used in-game or found anywhere else.

Book 2 has roughly 4x the content of Book 1 and lots of complexity, while Book 1 is a more straightforward experience. We're creating these games because there's not enough of them, and we love them, but we also hope you wouldn't mind tossing a few dollars our way.

Our gratitude extends far past the rewards we offer, but we've got some sweet extras that won't take much time away from making the game in the first place!

There are hours of content, containing dozens and dozens of naughty scenes with multiple characters, tons of quests, fights, intrigue, you name it. Sticking to the way of breaking up chapters, each "Book" is its own game, in it's own nation. Each book is filled with lots of characters and events, and each has its own unique feel. There are over 100 H-scenes with unique art (almost all animated) -- with additional in-game variations with many more to come. Every route and playthrough is a different, unique experience, with lots of choices and H-scenes.

Book 1 is in the Water Tribe with Katara, Book 2 is in the Fire Nation with Azula. Book 2's routes are particularly different from one another and are each packed with their own unique scenes. MITY is not affiliated in any way, shape, or form with these legal entities. All characters have been aged up to 18 and exist in an alternate reality where events started years into the future. Your support is what makes it possible for us to build this game, and build more games like it.

With each new generation of Pokemon games, they introduce new elements. There’s already a call function on the Pokegear, so one could easily ask for people’s numbers in a way that means they want to date them. Misty wears a terrible swim suit, but I’d probably still ask her out.

I’m sitting here, and, not for the first time in recent vintage, I am sighing and lamenting that there are no dating sim elements in the Pokemon games. Its bad enough that Joey calls me up to talk about his Rattata and Tiffany always wants to talk about her Flaafy (dude, no one cares about your fucking Flaafy) – imagine how horrible it’d be if they just started calling you up to ask you things like what your sign is (do people still ask this???

I keep telling myself that if I beat Jasmine in Heart Gold, then I will be able to ask her out… I’m an anime fan, I shun social contact) and if you want to go see a movie Friday night. So there has to be a decently limited pool of possible people upon which to mack.

If you're able to help us out even more, the higher levels have some pretty cool stuff like custom art, events, and the ability to playtest for bugs and stuff. We've finished book 3 and working on the start of the 4th.

If you can't support us, don't worry, the game will always be released for free. We continually seek to prove how serious we are and how much content we have planned. Each book has two routes -- essentially a "slave" route and a "love" route.

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